Files
Grounded-SAM-2/sam2/modeling/backbones/utils.py
Ronghang Hu 393ae336a7 SAM 2 Update 12/11/2024 -- full model compilation for a major VOS speedup and a new SAM2VideoPredictor to better handle multi-object tracking (#486)
This PR provides new features and updates for SAM 2:

- We now support `torch.compile` of the entire SAM 2 model on videos, which can be turned on by setting `vos_optimized=True` in `build_sam2_video_predictor` (it uses the new `SAM2VideoPredictorVOS` predictor class in `sam2/sam2_video_predictor.py`).
  * Compared to the previous setting (which only compiles the image encoder backbone), the new full model compilation gives a major speedup in inference FPS.
  * In the VOS prediction script `tools/vos_inference.py`, you can specify this option in `tools/vos_inference.py` via the `--use_vos_optimized_video_predictor` flag.
  * Note that turning on this flag might introduce a small variance in the predictions due to numerical differences caused by `torch.compile` of the full model.
  * **PyTorch 2.5.1 is the minimum version for full support of this feature**. (Earlier PyTorch versions might run into compilation errors in some cases.) Therefore, we have updated the minimum PyTorch version to 2.5.1 accordingly in the installation scripts.
- We also update the implementation of the `SAM2VideoPredictor` class for the SAM 2 video prediction in `sam2/sam2_video_predictor.py`, which allows for independent per-object inference. Specifically, in the new `SAM2VideoPredictor`:
  * Now **we handle the inference of each object independently** (as if we are opening a separate session for each object) while sharing their backbone features.
  * This change allows us to relax the assumption of prompting for multi-object tracking. Previously (due to the batching behavior in inference), if a video frame receives clicks for only a subset of objects, the rest of the (non-prompted) objects are assumed to be non-existent in this frame (i.e., in such frames, the user is telling SAM 2 that the rest of the objects don't appear). Now, if a frame receives clicks for only a subset of objects, we do not make any assumptions about the remaining (non-prompted) objects (i.e., now each object is handled independently and is not affected by how other objects are prompted). As a result, **we allow adding new objects after tracking starts** after this change (which was previously a restriction on usage).
  * We believe that the new version is a more natural inference behavior and therefore switched to it as the default behavior. The previous implementation of `SAM2VideoPredictor` is backed up to in `sam2/sam2_video_predictor_legacy.py`. All the VOS inference results using `tools/vos_inference.py` should remain the same after this change to the `SAM2VideoPredictor` class.
2024-12-11 15:00:55 -08:00

94 lines
2.9 KiB
Python

# Copyright (c) Meta Platforms, Inc. and affiliates.
# All rights reserved.
# This source code is licensed under the license found in the
# LICENSE file in the root directory of this source tree.
"""Some utilities for backbones, in particular for windowing"""
from typing import Tuple
import torch
import torch.nn as nn
import torch.nn.functional as F
def window_partition(x, window_size):
"""
Partition into non-overlapping windows with padding if needed.
Args:
x (tensor): input tokens with [B, H, W, C].
window_size (int): window size.
Returns:
windows: windows after partition with [B * num_windows, window_size, window_size, C].
(Hp, Wp): padded height and width before partition
"""
B, H, W, C = x.shape
pad_h = (window_size - H % window_size) % window_size
pad_w = (window_size - W % window_size) % window_size
if pad_h > 0 or pad_w > 0:
x = F.pad(x, (0, 0, 0, pad_w, 0, pad_h))
Hp, Wp = H + pad_h, W + pad_w
x = x.view(B, Hp // window_size, window_size, Wp // window_size, window_size, C)
windows = x.permute(0, 1, 3, 2, 4, 5).reshape(-1, window_size, window_size, C)
return windows, (Hp, Wp)
def window_unpartition(windows, window_size, pad_hw, hw):
"""
Window unpartition into original sequences and removing padding.
Args:
x (tensor): input tokens with [B * num_windows, window_size, window_size, C].
window_size (int): window size.
pad_hw (Tuple): padded height and width (Hp, Wp).
hw (Tuple): original height and width (H, W) before padding.
Returns:
x: unpartitioned sequences with [B, H, W, C].
"""
Hp, Wp = pad_hw
H, W = hw
B = windows.shape[0] // (Hp * Wp // window_size // window_size)
x = windows.reshape(
B, Hp // window_size, Wp // window_size, window_size, window_size, -1
)
x = x.permute(0, 1, 3, 2, 4, 5).reshape(B, Hp, Wp, -1)
if Hp > H or Wp > W:
x = x[:, :H, :W, :]
return x
class PatchEmbed(nn.Module):
"""
Image to Patch Embedding.
"""
def __init__(
self,
kernel_size: Tuple[int, ...] = (7, 7),
stride: Tuple[int, ...] = (4, 4),
padding: Tuple[int, ...] = (3, 3),
in_chans: int = 3,
embed_dim: int = 768,
):
"""
Args:
kernel_size (Tuple): kernel size of the projection layer.
stride (Tuple): stride of the projection layer.
padding (Tuple): padding size of the projection layer.
in_chans (int): Number of input image channels.
embed_dim (int): embed_dim (int): Patch embedding dimension.
"""
super().__init__()
self.proj = nn.Conv2d(
in_chans, embed_dim, kernel_size=kernel_size, stride=stride, padding=padding
)
def forward(self, x: torch.Tensor) -> torch.Tensor:
x = self.proj(x)
# B C H W -> B H W C
x = x.permute(0, 2, 3, 1)
return x