/** * @license * Copyright 2020 Google Inc. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /** * AnimationFrame provides a user-friendly abstraction around requesting * and canceling animation frames. */ var AnimationFrame = /** @class */ (function () { function AnimationFrame() { this.rafIDs = new Map(); } /** * Requests an animation frame. Cancels any existing frame with the same key. * @param {string} key The key for this callback. * @param {FrameRequestCallback} callback The callback to be executed. */ AnimationFrame.prototype.request = function (key, callback) { var _this = this; this.cancel(key); var frameID = requestAnimationFrame(function (frame) { _this.rafIDs.delete(key); // Callback must come *after* the key is deleted so that nested calls to // request with the same key are not deleted. callback(frame); }); this.rafIDs.set(key, frameID); }; /** * Cancels a queued callback with the given key. * @param {string} key The key for this callback. */ AnimationFrame.prototype.cancel = function (key) { var rafID = this.rafIDs.get(key); if (rafID) { cancelAnimationFrame(rafID); this.rafIDs.delete(key); } }; /** * Cancels all queued callback. */ AnimationFrame.prototype.cancelAll = function () { var _this = this; // Need to use forEach because it's the only iteration method supported // by IE11. Suppress the underscore because we don't need it. // tslint:disable-next-line:enforce-name-casing this.rafIDs.forEach(function (_, key) { _this.cancel(key); }); }; /** * Returns the queue of unexecuted callback keys. */ AnimationFrame.prototype.getQueue = function () { var queue = []; // Need to use forEach because it's the only iteration method supported // by IE11. Suppress the underscore because we don't need it. // tslint:disable-next-line:enforce-name-casing this.rafIDs.forEach(function (_, key) { queue.push(key); }); return queue; }; return AnimationFrame; }()); export { AnimationFrame }; //# sourceMappingURL=animationframe.js.map